If there's another modder using these numbers, I'd be glad to know so that I could change mine or they could change theirs. All my items in the datatable are beginning with the number 199802xx which should be unique. If they don't work together with a certain mod, feel free to contact me about it. This mod should be compatible with all mods and the Isle of Siptah DLC. We and our partners store and/or access information on a device, such as cookies and process personal data, such as unique identifiers and standard information sent by a device for personalised ads and content, ad and content measurement, and audience insights, as well as to develop and improve products. This way, the mod size and server load stays low. Immersive Armors attempts to stay true to the Conan lore and aesthethics and almost all weapons, armor and accessories of the mod is created or inspired by original assets from the game. There's slots for piercings, belts, cloaks, masks and even spare body parts (not included in this mod). The system allows you to equip a variety of items, even more than originally possible. Immersive Armors is currently using the Accessory Wardrobe system created by Whiskey. We have quivers for the archers, civilian clothes for the civilians and some heavy armor with horns for the edgelords! I didn't do any for the Exile Epics, Learnable Armors, or Isle of Siptah. Since no one has done it yet, I made a spreadsheet for the new Armor Buffs in the Exiled Lands. Due to 3.0 changing how armors work I wanted to know my options. The Immersive Armors mod adds a total of 400+ new items to the game, vatiating from armor, epic armor, weapons and a totally new concept to Conan Exiles: accessories and jewelry. I recently started a new playthrough and couldn't decide what armor to use.
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